By DMPat
Help an unlikely captain unravel the mystery of the Pirate King’s best kept secret: Treas’Arrr Island. Great for DMs looking for a one shot that can be dropped in for play at levels 3, 5, or 7!
Treas'Arrr Island is a Fifth Edition scalable one shot or adventure add on meant for three to five players of average levels 3, 5, or 7. This adventures begins with the party arriving at a dock to discover a naïve captain looking to retrieve an immense fortune. Unbeknown to the captain, there are others interested in the treasure and a Pirate King who will protect it at all costs.
As a module add-on, this adventure content can be dropped into an existing campaign or run as a stand alone adventure. The GM notes include several examples of Adventure Hooks for either situation.
System: D&D 5E
Starting Level: 3, 5, or 7
Length: One-Shot (1 to 2 sessions depending on player outcomes)
Installation: Add-On
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Treas'Arrr Island and click on the blue Add to Game button beside the drop down menu.
If you notice any bugs or would like to provide any kind of feedback feel free to post on the Feedback Page
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)