The town of Melira thrives on commerce, but now the trade with nearby villages is dwindling...
In Bone Cult, the players must enter a cave and clear it of cultists and demons.
This pack includes both a Dungeon Tale and a Bounty for you to enjoy either together or on their own.
This package includes the following resources:
This module can be played at any level by adjusting the number of monsters in it as well as their behavior. It has been made with Roll20 in mind and can therefore run very smoothly on this Virtual TableTop.
Experience from Completion: ~7,200 XP
Kelfecil's Tales is all about stories and adventures inspired by art. Each Dungeon Tale is meant to be used in whatever way you want in your own games. They can be used as:
A straightforward Dungeon Crawl experience.
An extra quest or mission in your own campaign.
Inspiration to start your own adventure.
Drop-in content to fill in the gaps in various locations.
Drop-in boss fights (for the bounties) in your own games.
Drop-in encounters for any situation.
Or connect all of your Dungeon Tales and Bounties by using the FREE Goblin Compendium!
As a Kelfecil's Tales adventure, you can expect the following:
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select The Dungeon Tale - Bone Cult and click on the blue Add to Game button beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any of Kelfecil's Tales' adventures on Roll20, visit our Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)