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Roll20 Marketplace Product

Gremlins Take Ostenwold

Author: DMDave

Addon: Content which can be added into any game - new or existing!

Price: $5.99

Gremlins Take Ostenwold

Can you save this wintery town from harmless pets turned dangerous monstrosities?

Gremlins Take Ostenwold is a Fifth Edition for three to five characters of 3rd level. The adventure begins when the characters discover a small town is under attack by a horde of small green creatures called gremlins. They must find the source of the gremlins and put a stop to them before they multiply and cause more chaos.

Set-up

The characters arrive in a small town or village of your choice in the middle of the night. If you don’t have a village in mind, simply use the Ostenwold maps that come with the adventure. Set near a major winter holiday, the village is alight with red, gold, and green continual flame spells, scened-garland wreathes, and other pleasant reminders of goodwill. Despite the festive spirit, the town seems to be totally empty. There isn’t a soul in sight.

Features

As a DMDave adventure, you can expect the following features and benefits:

Quick Guide

System: D&D 5E
Starting Level: 3
Length: One-Shot (1 session)
Installation: Add-On
Sheet: D&D 5e by Roll20

Add-On

Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Gremlins Take Ostenwold and click on the blue Add to Game button beside the drop-down menu.

Bug and Technical Issue Reporting

If you encounter any bugs or technical issues with this adventure or any of DMDave's adventures on Roll20, visit our Bug Report Page and let us know!

i Can only be used with Roll20; cannot be downloaded.

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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)