Authored by: Philip Alexandris
Edited by: Constantine "Kelfecil" Christakis
In collaboration with The Goblin Explorer.
Once, there was a group known as the Lodge. They sought to use their powers to keep Latakar safe, but soon they became corrupted by fiends and were destroyed. But not all things stay dead...
The Lodge is a Fifth Edition one-shot Dungeon Tale for a party at level 5. This Dungeon Tale can be adapted to your own campaign or be played as a one-shot. It includes both a Dungeon Tale and a Bounty for you to enjoy either together or on their own.
This package includes the following resources:
In The Lodge, the players must enter one of the lost order's hideouts and fight a mage seeking to restore it.
This module can be played at any level by adjusting the number of monsters in it as well as their behavior. It has been made with Roll20 in mind and can therefore run very smoothly on this Virtual TableTop.
Kelfecil's Tales is all about stories and adventures inspired by art. Each Dungeon Tale is meant to be used in whatever way you want in your own games. They can be used as:
As a Kelfecil's Tales adventure, you can expect the following:
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select The Dungeon Tale - The Lodge and click on the blue Add to Game option beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any of Kelfecil's Tales' adventures on Roll20, visit our Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)