Ophidian Monastery is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 11, 14, 17, or 20. This document offers details for each level and makes adjustments accordingly. While they are traveling—or trapped—on the plane of elemental chaos, the characters must enter an ancient monastery. The monastery is home to a race of dangerous snake-humanoids called ophidians.
As a plug-in adventure, the adventure content serves as drop-in material for game masters who wish to add a dungeon to a preexisting campaign or need a side quest. If you need a hook for this adventure or already have a similar hook, the included Ophidian Monastery Hooks table offers details for introducing this adventure to your players.
As a DMDave adventure, you can expect the following features and benefits:
System: D&D 5E
Starting Level: 11, 14, 17, or 20
Length: One-Shot (1-2 sessions)
Installation: Add-On
Sheet: D&D 5E by Roll20
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Dungeons & Lairs #16: Ophidian Monastery and click on the blue Add to Game button beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any of DMDave's adventures on Roll20, visit our Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)