The Shrine of the Malus Tree is a Fifth Edition adventure for three to seven characters of 2nd level and is optimized for a party of four characters with an average party level (APL) of 2. Characters who complete this adventure should earn enough experience to reach 3rd level. This adventure sees the party searching a swamp to rescue an NPC, only to discover that this NPC is working for the villain and that the villain is not all they appear to be. Although this adventure is part of the larger Satisfaction of the Shade adventure series, you are free to play it as a one-shot adventure.
The Tinted Mire is miles upon miles of seemingly endless swampland, but Baron Omiris Rallakis of Polderport plans to drain the Mire and mine the region's rich and untouched resources. When the baron’s son, Fortius, brought him news of an ancient threat beneath the swamp and told him to abandon his plans, Omiris betrayed him and sent men to murder him, hoping to keep this dangerous secret.
The dark magic of the swamp, however, turned Fortius’s angry and vengeful soul into a wraith, a powerful undead bent on ruining his father's plans, shaming, and finally murdering him. The wraith has already attempted to cripple Polderport’s windmills but was stopped. He did, however, kidnap his fiancée Svea Moonwhisper. Baron Rallakis, paranoid that the truth will somehow come out, sends the adventurers to track down Svea, ostensibly to rescue her. However, he has also ordered his seneschal and ‘fixer’ Marrik Blenk, one of the men who murdered his son, to follow the adventurers to Svea and silence them all.
As a DMDave adventure, you can expect the following features and benefits:
System: D&D 5E
Starting Level: 2
Length: One-Shot (1 session)
Sheet: D&D 5E by Roll20
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License: Roll20 End User License Agreement
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