The Vault of Terror is a Fifth Edition adventure designed for three to five characters of 11th to 13th level and is optimized for five characters with an average party level (APL) of 13. The adventure takes place in the mysterious Vault of Terror, a deadly dungeon filled with tricks, traps, and horrible monsters.
Some say the ghost of a dead archmage created it. Others muse that it is home to a humanoid conqueror who uses it for entertainment. There are those who theorize that a vampire, lich, or vile wraith is at its center. No matter who or what inhabits The Vault of Terror, it has long called to those who crave adventure and treasure.
The Vault of Terror has no set location. Seemingly at random, the Vault appears in different locations and at different intervals. It might stay in one location for a few weeks, maybe even months. Other times, it only opens its doors for an hour before vanishing.
This potentially short window forces treasure hunters to drop whatever they’re doing and rush into The Vault, lest it vanish before they can claim its legendary trove—The Vault of Terror is rumored to contain mountains of gold, precious gems the size of one’s fist, and magical artifacts forged by the gods themselves.
As a DMDave adventure, you can expect the following features and benefits:
System: D&D 5E
Starting Level: 13
Length: 2-3 hours
Installation: Add-On
Sheet: D&D 5e by Roll20
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select The Vault of Terror: Enter... If You Dare and click on the blue Add to Game button beside the drop down menu.
If you encounter any bugs or technical issues with this adventure or any of DMDave's adventures on Roll20, visit our Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)