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Roll20 Marketplace Product

Grim Hollow - Player's Guide

Author: Ghostfire Gaming

Compendium Expansion: Readable and searchable in all games using this game system, and in the Compendium.

Price: $39.99

To utilize all unique Grim Hollow content, you must launch your game using the Grim Hollow Sheet, available on the sheet dropdown menu when you create a game. A guide on how to use the sheet is in the compendium under entry "000 How To Use This Product".

Grim Hollow: Player's Guide

Build D&D characters with new dark fantasy options. Choose a heritage, pick a new class or subclass, equip new items, and charge out into the realms of Etharis against the forces of the night. And if you fall... maybe a transformation will give your character new life.

Transformations

A dozen unique transformations provide an additional path of progression for characters, trading away their humanity for new boons.

Advanced Weapons

Confront terrifying monsters with new "Advanced Weapons", giving every soldier brave enough to face down the dark with a pike and crossbow a fighting chance. New weapon properties and masteries allow you to adjust to foes and keep them at bay.

New Spells

Acquire over a 100 new spells, from cantrips like holy word to horrific 9th level spells like wipe face. Wield your own life force with Sangromancy spells that trade hit points for power. Expend precious Shadowsteel to inflict multi-stage curses that culminate in transforming the target into a horrifying monster.

New Class: Monster Hunter

Plan your attacks with a brand new class, the Monster Hunter. Keep track of your victories in your Monster Grimoire, improving your knowledge as you overcome the horrors of the night. Specialize by joining one of four guilds. The Carver Guild dons heavy armor and wields heavy armors, challenging the toughest foes in melee combat. The Devourer Guild gains strange and terrifying mutations by consuming their foes. The Occultist Guild wields arcane power to strike down not just monsters but the spellcasters responsible for them. The Trapper Guild is the most patient of all, leveraging gadgets to stay one step ahead of their prey.

New Subclasses

Each of the player's handbook classes has three new subclasses that push the dark fantasy themes of Etharis. Embrace your monstrous side as the Circle of Mutation. Gain a companion as the Path of the Primal Spirit, embrace god-killing power as the Eldritch Domain, or become host to an alien life form with The Parasite Patron.


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i Can only be used with Roll20; cannot be downloaded.

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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)