This Package Includes:
Soulstone #004
At the edge of the bay, law holds because someone keeps it standing. In Dalraven, taxes move under guard, ships come and go under watch, and silence can mean as much as open violence.
Soulstone #004 continues the Moonshroud Realms webzine with a grounded look at Dalraven, a hard coastal town where river, sea, and mountain road converge beneath civic pressure, royal authority, and the strain of frontier survival. This volume shifts the lens north of Bridgeport into a duchy shaped by isolation, political tension, and the constant need to maintain order where the wild presses close.
This volume introduces the dragonblood, a people born of war and ritual who now endure as a legacy of ancient alliance, alongside the Circle of the Sands, a druid subclass shaped by heat, scarcity, and the hard balance of desert survival. Alongside new magic items and further expansion of the setting, the Gutterdeep Warrens dungeon serial descends into its fire-scarred fourth chapter, while Taxman delivers a low-level investigative adventure centered on overdue revenues, false quarantine, and a conspiracy tightening around Dalraven’s civic heart.
Soulstone #004 contains the following content:
- FEATURED SETTING: DALRAVEN – A wary coastal town at the mouth of the Raven River, positioned between mountain pass, harbor trade, and the unknown reaches beyond its walls.
- SIGNIFICANT LOCATIONS – A detailed look at Dalraven’s roads, docks, gates, shrines, businesses, civic center, and the influential sites that shape daily life, trade, and local authority.
- GOVERNANCE OF DALRAVEN – Royal rule, proxy ducal authority, the Council of Four, and the political structure holding the town together under frontier pressure.
- OTHER KEY TOWNFOLK – Ready-to-use local NPCs tied to Dalraven’s military, commerce, faith, and everyday tensions.
- THE BLACK GULLS – A GM-facing guide to the shadow network operating through Elderland’s ports, controlling smuggling, redirected cargo, false manifests, and maritime criminal leverage.
- DIVINE FOCUS: CORA – A look at the Water Primordial, the enduring force behind tides, seas, depth, storm, and elemental balance.
- ITEMS OF NOTE – New magic items including the Cape of Soot, Cave Delver’s Ring, Cloak of Goblinkind, Map of Recall, Mask of the Wild Voice, and Vanishing Step Boots.
- CHARACTER OPTIONS – New player-facing content built for the D&D5.5e ruleset:
- SPECIES: DRAGONBLOOD – A long-lived people forged through draconic and elven ritual, carrying the legacy of ancient war into the modern age.
- DRUID SUBCLASS: CIRCLE OF THE SANDS – A desert warden subclass built around heat haze, endurance, scarcity, and relentless environmental mastery.
- DUNGEON SERIAL: GUTTERDEEP WARRENS – Chapter Four of the serial, where goblin faction structure deepens, fire becomes authority, and the northern branch ends at the Flamebinder Rift.
- ADVENTURE: TAXMAN – A travel and investigation adventure for 2nd-level characters involving overdue taxes, a sealed garrison, hired mercenaries, and Burgomeister Vayne’s unraveling conspiracy.
- MAPS, TOKENS & ART ASSETS – Six full-color maps in GM-labeled and player-facing formats with dynamic lighting, plus 80 unique tokens (provided in two styles for 160 total tokens), and 106 art assets for use as player handouts.
Supporting Grim Press on Patreon?
We release a new Soulstone (webzine) every month on our Patreon, and a subscription membership gets you access to every volume released (past and present).
Get this module included in your membership by subscribing to our Patreon at the Gold+ Roll20 Membership tier!
i
Can only be used with Roll20; cannot be downloaded.
You might also like...
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)