Paizo’s Pathfinder classic has been converted in its entirety to Roll20! Enjoy the complete adventure with all the immersion of dynamic lighting, one click actions and bonus compendium integration!
In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This hardcover compilation updates the fan-favorite campaign to the Pathfinder Roleplaying Game rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure!
Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback.
The Rise of the Runelords Anniversary Edition contains:
Refund Notice: All Paizo products are subject to the Download Restricted Refund Policy, which includes PDFs downloaded from Paizo.com through the Roll20 Paizo account sync.
I purchased the module, now what?
When you go to Create New Game on Roll20, you can now select Rise of the Runelords Anniversary Edition from the modules on the right. Click, setup, and play!
Which character sheet should I use?
All official Pathfinder content on Roll20 uses the Pathfinder by Roll20 character sheet.
How do I access the compendium?
In any game with a Pathfinder character sheet, travel to the compendium tab (i). There you will see all the Pathfinder compendium entries you have unlocked. You can view the web compendium here.
How do I utilize the Random Encounter Addon?
Rise of the Runelords is a very large product. In order to help cut down on game size, we have separated the optional Random Encounter NPCs into the Random Encounter Addon. We recommend only importing this into your game if Random Encounters come into play. For GMs with a Pro Subscription, we recommend creating a GM Only game with this addon integrated, and transmogrifying in creatures when needed. Please note that adding in the Random Encounter Addon into the core module may make the game large enough that duplicating the game will no longer be possible. You can learn about integrating addons here.
I'm having another issue. What do I do?
Please report any difficulties you experience on the Help Center.
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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)