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Roll20 Marketplace Product

Waterdeep: Dungeon of the Mad Mage

Author: Wizards of the Coast

Package: A combination of art and adventure content. More detail on each item is below.

Price: 49.98

This Package Includes:

This Package is available in the following bundles

THE GREATEST DUNGEON OF THEM ALL

Explore the mega-dungeon of Undermountain in this adventure for the world’s greatest roleplaying game.

In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but the most daring adventurers. Known as Undermountain, this dungeon is the domain of the mad wizard Halaster Blackcloak. Long has the Mad Mage dwelt in these forlorn depths, seeding his lair with monsters, traps, and mysteries—to what end is a constant source of speculation and concern.


What's Inside?

This adventure picks up where Waterdeep: Dragon Heist leaves off, taking characters of 5th level or higher all the way to 20th level should they explore the entirety of Halaster’s home. Twenty-three levels of Undermountain are detailed herein, along with the subterranean refuge of Skullport. Treasures and secrets abound, but tread with care!

Play with Less Prep

In this module, the full contents of the book version are fully integrated into the Roll20 module, from the adventure text, from art handouts for your players, to fully laid-out encounters with hidden enemies and traps on the GM layer!


Accessing your Content

Module: This product includes an adventure module. To create a new game, click on the Start New Game option from the site menu. The column on the right-hand side of the page is titled Optional: Choose a Module. Clicking on the cover image will select this module as the base for your new game.

Addon: This product includes a Map & Card Deck addon. To add to a new or existing game, add via the Game Details Page. On the Game Details page, scroll down to the Game Addons section. Select the desired addon from the dropdown menu and then click add to game. Everything from the addon will be available next time you enter the game. Important Notice: The Waterdeep: Dungeon of the Mad Mage - Map & Card Deck Addon is not designed to be added into the core Dungeon of the Mad Mage adventure module, as these elements already exist within the module. Attempting to import them into the core module will result in your current maps being overwritten by the addon's maps.

Compendium: You can access all of the rules, items, and creatures from this product in the in-app compendium, as well as on the Roll20 Web Compendium.

Art Pack: You can access the Art Pack under the Premium Assets section of the Art Library in-app. These assets are only available for in-app use.

Which Character Sheet should I use?
All 5e Open Game License content on Roll20 uses the D&D 5e by Roll20 character sheet.

Bug Reports
If you are experiencing any other issues, please let us know on the Help Center.


DUNGEONS & DRAGONS, D&D, Wizards of the Coast, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. The materials described in this statement are protected under the copyright laws of the United States of America and around the world under international intellectual property treaties. Any reproduction or unauthorized use of the materials contained herein or artwork contained herein is prohibited without the express written permission of Wizards of the Coast.

i Can only be used with Roll20; cannot be downloaded.

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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)