The D&D Monster Bundle includes the Monster Manual, Volo's Guide to Monsters, and Mordenkainen's Tome of Foes, fully converted and ready for your Roll20 game!
Research has never been so dangerous…
The esteemed loremaster Volothamp Geddarm is back and he’s written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself, Elminster, doesn’t believe Volo gets some of the important details quite right. Don’t miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure. Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille.
Dungeon Masters and players will get some much-needed guidance as you plan your next venture, traipsing about some dusty old ruin in search of treasure, lore, and let’s not forget ... dangerous creatures whose horns, claws, fangs, heads, or even hides might comfortably adorn the walls of your trophy room. If you survive.
Monster Lore takes several iconic D&D monsters and provides additional information about their origins, their dispositions and behaviors, and their lairs—above and beyond what is written in the Monster Manual. Dive deep into the story behind D&D’s most popular and iconic monsters, including beholders, mind flayers, and the yuan-ti, as well as classics like orcs, gnolls, and kobolds.
Character Races presents character races that are some of the more distinctive race options in the D&D multiverse, including the goblin, the orc, and the firbolg.
Bestiary provides game statistics and lore for nearly one hundred monsters suitable for any D&D campaign. Gain access to rules and story for dozens of monsters new to fifth edition Dungeons & Dragons, such as the froghemoth, the neogi, and the vargouille.
This is an in-depth adaptation of Volo’s Guide to Monsters, set up within the Roll20 interface in a way that encourages Dungeon Masters to be able to immediately integrate the content within their adventures.
System: D&D 5E
Accessing the map and token content
To create a new game based off of the module, click on the Start New Game option from the site menu. The column on the right hand side of the page is titled Optional: Choose a Module. Underneath this are thumbnail tiles for all the various Roll20 modules that are available. For the ones you have purchased, mousing over the thumbnail will make a check mark icon appear over the thumbnail tile. Clicking on the tile will select this module to be used as the base for this new game.
You can access this content as an addon. These content packages are available via a dropdown menu in the Game Addons section of the Game Details Page. Select the one you wish to add and click on the blue Add to Game button beside the drop down menu.
Which Character Sheet should I use?
All Wizards of the Coast licensed content on Roll20 uses the Dungeons & Dragons by Roll20 sheet.
What's Compendium Sharing and how do I use it?
Go beyond manual sharing by activating Compendium Sharing in the games of your choosing. This option allows you to automatically share all the contents of your purchased Roll20 compendiums (rule books, bestiaries, etc) with the players in your game. It also unlocks all of your Charactermancer supported features for your players. To activate Compendium Sharing, navigate to Game Settings and set Share my compendium with players? to YES. Limits apply and are outlined in the Compendium Sharing Help Center article.
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D&D, Volo’s Guide to Monsters, their respective logos, Dungeons & Dragons, and Wizards of the Coast are property of Wizards of the Coast LLC. ©2016 Wizards. All Rights Reserved.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)