This Package Includes:
Three Evenings of Nightmare
No Time to Scream contains three short-play scenarios for Call of Cthulhu.
Each scenario is perfect for a single evening of mystery and horror, and are designed to be played in around two hours. Each scenario includes four pre-generated investigators, along with full-color maps and handouts.
The Clock is Ticking
The three scenarios share a common theme—the investigators are up against the clock. Guidance for the keeper is provided to keep the action flowing and emphasis the uncaringness of the Mythos. There is also help for adding more investigators for larger group play.
A Lonely Thread
Something is wrong with Professor Thomas. Unfortunately, you didn’t know that when you arrived at his charming woodland cabin. Can you act in time to save your friend? Or will a horrific secret devour all?
Bits & Pieces
A doctor’s body lies next to an autopsy table, and the corpse he was examining has vanished! The only clue is a set of bloody footprints. A devilish game of hide and seek ensues—with gory consequences.
Aurora Blue
A band of U.S. Treasury agents raid an illegal whiskey distillery hidden in Alaska’s Chugach Mountains. The sun is setting… and that’s when the really bad things come out to play.
Call of Cthulhu: No Time to Scream is designed for use with either the Call of Cthulhu Starter Set or the Call of Cthulhu: Keeper Rulebook.
Product Information
Roll20 Enhancements:
- All maps, handouts, art, and character sheets fully integrated and ready for the virtual tabletop.
- Maps with GM layer information and dynamic lighting support (requires plus / pro subscription).
- A Lonely Thread Module (2-4 investigators plus Keeper)
- Bits & Pieces Module (2-4 investigators plus Keeper)
- Aurora Blue Module (2-4 investigators plus Keeper)
- No Time to Scream Compendium (An introduction with new keeper advice as well as drag and drop supported NPCs and items from the modules)
- No Time to Scream Token Pack (50+ tokens ready to be used in your Call of Cthulhu campaigns)
System: Call of Cthulhu 7th Edition
Length: One Shots
Installation: 3 Modules, 1 Compendium, 1 Art Pack
Quick Guide
Accessing your content
Module
- To create a new game based off of the modules, click on the Start New Game option from the site menu. The column on the right hand side of the page is titled Optional: Choose a Module. Underneath this are thumbnail tiles for all the various Roll20 modules that are available. For the ones you have purchased, mousing over the thumbnail will make a check mark icon appear over the thumbnail tile. Clicking on the tile will select this module to be used as the base for this new game.
Compendium
- You can access the No Time to Scream compendium content in the in-app compendium, as well as on the Roll20 web compendium.
Which Character Sheet should I use?
- All Call of Cthulhu 7th Edition licensed content on Roll20 uses the Call of Cthulhu by Roll20 sheet.
Bug Report Thread
- If you are experiencing any other issues, please let us know on the Help Center.
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Can only be used with Roll20; cannot be downloaded.
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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)