In celebration of our launch on Roll20, we have paired two of our most popular supplements and included the M&M Condition Cards for free!
In This Bundle:
Danger Zones: Lighthouse
Freedom Ledger Claims Old Lighthouse Not Haunted. Smarter Citizens Dubious."***
Proud beacons standing eternal watch over deadly shifts and shorelines, lighthouses have safeguarded maritime travelers since ancient Greece. Most lighthouses are lone towers, with a winding staircase leading to a lantern room up top. While increasingly rare, they loom large in modern myths and ghost stories, evoking a sense of safety or of attracting unknown things—depending on local superstition and upkeep. In a world of heroes and villains, a lighthouse’s isolation and infrastructure make it a perfect secret lair, while abandoned structures make a remote refuge for monsters. To help populate your urban jungle, Danger Zones also provides a catalog of colorful characters, ready to come alive in your Mutants & Masterminds, Third Edition campaign!
Astonishing Adventures: Nothing To Fear
The air turns crisp and the leaves turn red, and all across Freedom City summer gives way to autumn. Residents break out their scarves and chat excitedly about the return of Starbase Coffee’s pumpkin latte. And despite all good sense, everyone is excited for Halloween even after last year’s vicious attack by twin monster mavens, Madame Macabre and Silver Scream. Even with occasional disruptions by villainy, holidays retain a special meaning in Freedom City, drawing strangers together for a shared experience and helping build the city’s character. But not everyone sees the holidays as a chance to grow closer. To at least two of Freedom City’s most twisted residents, Halloween is the perfect time to rip the city apart!
LIMITED TIME OFFER: FREE CONDITION CARDS!
Dazed, Exhausted, and Defenseless, you nonetheless fight on!
Condition Cards are a handy reference for the Mutants & Masterminds roleplaying game, tracking the ordeals your hero survives and the hurt they lay down on villains. No more flipping through the rulebook to remember how being Hindered or Compelled affects you. This set includes 67 cards detailing the effects of the nearly 30 conditions that might affect your heroes and villains as they try to save (or rule) the world. With at least two copies of every condition, it provides everything both players and Gamemasters need to keep the action rolling!
This product consists of three integrated card decks to supplement any M&M game on Roll20, free for a limited time!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)